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 Post subject: Merge partially damaged module copy 0 with copy 1
PostPosted: June 4th, 2025, 15:12 
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Joined: February 1st, 2016, 19:51
Posts: 147
Location: Cyprus
DR encounter this all the time, I guess they use the reading composite option.
But if I want to read copy 0 and 1 separately, then there are different areas in both copies that are unreadable represented in digits 21, is there a way to automatically merge the correct data between the two copies?


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 Post subject: Re: Merge partially damaged module copy 0 with copy 1
PostPosted: June 4th, 2025, 15:27 
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Joined: October 3rd, 2005, 0:40
Posts: 4753
Location: Hungary
of course, you can write a small prog for doing that...

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 Post subject: Re: Merge partially damaged module copy 0 with copy 1
PostPosted: June 5th, 2025, 20:31 
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Joined: September 8th, 2009, 18:21
Posts: 16955
Location: Australia
Jirbun wrote:
DR encounter this all the time, I guess they use the reading composite option.
But if I want to read copy 0 and 1 separately, then there are different areas in both copies that are unreadable represented in digits 21, is there a way to automatically merge the correct data between the two copies?

Upload your two copies and I'll write a merge tool for you. In fact, I may have already written one.

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 Post subject: Re: Merge partially damaged module copy 0 with copy 1
PostPosted: June 15th, 2025, 23:22 
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Joined: February 1st, 2016, 19:51
Posts: 147
Location: Cyprus
Thank you very much fzabkar!
Do you want to send it to me for a fee by email or do you upload it here for everyone?


Attachments:
03 1.rar [111.18 KiB]
Downloaded 21 times
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 Post subject: Re: Merge partially damaged module copy 0 with copy 1
PostPosted: June 16th, 2025, 13:56 
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Joined: September 8th, 2009, 18:21
Posts: 16955
Location: Australia
I'll upload it here when I get around to writing it. It's a relatively trivial task.

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 Post subject: Re: Merge partially damaged module copy 0 with copy 1
PostPosted: June 16th, 2025, 18:21 
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Joined: September 8th, 2009, 18:21
Posts: 16955
Location: Australia
Using a hex editor, I replaced every sector that was filled with 0x21 with 0x00 (using search and replace). Then I merged the two files by bitwise OR-ing their contents.

I just need to modify my file merging tool to accommodate the bad sectors. Alternatively, if PC3000 can zero-fill each bad sector, then you can use this tool:

https://web.archive.org/web/20230522150553/http://www.users.on.net/~fzabkar/FreeBasic_W32/Utils/filmerg7.exe

https://web.archive.org/web/20230522150553/http://www.users.on.net/~fzabkar/FreeBasic_W32/Utils/filmerg7.bas

I confirmed that the checksum for the merged module is 0x00000000.


Attachments:
merged.7z [65.51 KiB]
Downloaded 16 times

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